Raycasting

Raycasting

Exploring exotic lands, hiding from killer robots, and finding the much-debated sky crystal.


About.

  • Team size: 3 members
  • Duration: 3+ weeks
  • Team role: Game map, menu, character, enemy designer
  • Software: Unity Game Engine, MS paint
  • Platform support: Windows
  • Peripheral support: Keyboard & Mouse

Design Process.

Initial Game Inspiration and Map Design

 

Menu Design and Credits

 

First Map Level and Screen shot

 

Second Map Level and Screen shot

 

Final Map Level and Ending Scene

Adder Circuit Design

Adder Circuit Design

Project Sunlight

Project Sunlight